Development Progress 12/3/2017

I wanted some break from messing with the graphics and started programming the forest enemies in working order. Some are already done I think, but there is still some minor fixing to be done. It’s definitely easier to import new enemies in the game when you already have similar enemies from before. Of course I […]

Development progress 19/2/2017

Hello again! This will be a massive post because there is a lot to say and show this time. First of all, I’m trying to revamp my blog little by little starting very soon. I’m so concentrated making my game that my blog gets no love and I’m gonna fix that. Not anything big though. […]

Development progress 5/2/2017

Hello there! It’s my birthday tomorrow but before celebrating let’s post my development progress. I made first version of the stage 1 background and treeline in front of it. What do you think? It’s a little different from the stage 2 version because I decided maybe it’s better to keep all graphics the same to […]

Development Progress 22/1/2017

Let’s post a development progress for a change! Two weeks have passed again since the last post and I decided it’s a good time to tell where I’m going at the moment. Graphics producing is going at a good pace since I have already made first three enemies for the next level. Don’t worry, I’m […]

New year, new plans

Happy late new year! So the year has changed once again and it’s time to continue working again. I had some people playing my demo and got important feedback. Now I have some direction what has to improve and what was great in the game. Thanks for that! My holidays went playing Final Fantasy XV […]

Demo Released 28/12/2016

Merry late christmas! Finally the game reached a level that I can give it to be tested. Demo can be downloaded from the google drive link below. When you start the game you can alternate between fullscreen and windowed mode by pressing alt + enter simultaneosly. Be noted though that the game might start bugging […]

Demo trailer

Long time no see! It’s almost Christmas and I have been busier than ever making my game. Last time I promised a trailer and I kept my word! Here is a peek how the stage is gonna look. It’s only missing some minor stage and graphical fixes, two final boss phases and I think I’m […]